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Code Editor : lifegame.stp
#!/usr/bin/stap # lifegame # Copyright (C) 2008 Masami Hiramatsu <masami.hiramatsu@gmail.com> # # This file is free software and is distributed under the terms of the GNU # General Public License (GPL); either version 2, or (at your option) any # later version. global X_MAX=15, Y_MAX=15 global map, tmp global t function showupdate() { print("\033[1;1H\033[J") # clear screen delete map foreach([x,y] in tmp) { printf("\033[%d;%dH", y+1, x+1) # move cursor print("o") map[x,y] = 1 } delete tmp } function lookaround(x,y) { return map[x-1,y-1] + map[x,y-1] + map[x+1,y-1] + map[x-1,y ] + map[x+1,y ] + map[x-1,y+1] + map[x,y+1] + map[x+1,y+1] } probe timer.ms(10) { t ++ if (t == Y_MAX) { showupdate() t = -1 next # skip to the next timer. } # updating just 1 line y = t for (x=0; x < X_MAX; x++) { c = lookaround(x,y) if (c == 3) tmp[x,y] = 1 else if (c == 2 && [x,y] in map) tmp[x,y] = map[x,y] } } probe begin { tmp[6,5] = 1; tmp[5,6] = 1; tmp[4,7] = 1; tmp[5,7] = 1 tmp[6,7] = 1 showupdate() t = -1 }
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